Spell
QuickForbidden Crown
Archetype:
Forbidden
View:
4782
Apply these effects to 1 face-up monster on the field, until the end of this turn. ● Negate its effects. ● Cannot attack. ● Cannot be destroyed by battle or card effects. ● Unaffected by activated card effects, except its own. ● Cannot be Tributed. ● Cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. Neither player can activate monster effects in response to this card's activation. You can only activate 1 "Forbidden Crown" per turn.
Forbidden Crown — Power Evaluation
Final Score: 66 ± 6 · Confidence: Medium
- Intrinsic: 65 · Deck: 66 · Meta: provisional
- Primary role: Removal / Negation · Secondary: Board breaker
Why it scores here
Forbidden Crown reliably converts a single face-up monster into a protected, neutralised body: it negates the monster's effects, stops it attacking, blocks battle and card-effect destruction, and makes it unaffected by other activated cards. Its score comes from that interaction and from how easily it is run: it is a Quick-Play in 400 of 400 sampled decks at about 2 copies each across 135 archetypes. The card earns almost nothing from its stats, since it is a spell with no ATK or DEF. Its observed combo role is effectively absent (1 combo, 0 appearances), so it does not score for building a board.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 80 | Live in hand as a Quick-Play in all 400 sampled decks at 2.04 average copies, with the top partners Droll & Lock Bird and Ash Blossom at 86-88% co-occurrence (observed). |
| Combo & Conversion | 25 | The card does not build a board; it protects or neutralises one monster, and the single recorded combo has no appearance of it (observed, inferred from text). |
| Resource Economy | 40 | It is a one-for-one spell with no searches, draws or GY refuel in the text, so it is roughly card-neutral (verified from text). |
| Effect & Interaction | 80 | It negates a monster's effects, blocks attacks and makes it unaffected by activated cards except its own, with a restriction on monster effect responses (verified from text). |
| Material Utility | 5 | It is a Spell, so it provides no material body of its own; it only blocks the target from being used as Fusion, Synchro, Xyz or Link material (verified from text). |
| Resilience & Flexibility | 50 | It works on either turn as a Quick-Play, but it is single-target and the pack holds no counter or interruption data, so the score sits at the midpoint (inferred). |
| Deck-Building Efficiency | 80 | It is a generic 1-2 copy spell with no garnets, locks or self-restriction beyond one-per-turn, and it runs across 135 archetypes (observed). |
Calculation
Weight profile: 0.7 Removal/Negation + 0.3 Board breaker. Intrinsic ≈ 65, Deck ≈ 66, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Protects a monster from battle and card-effect destruction and from other activated cards
- Negates a monster's effects and stops it attacking, which handles boss-level threats
- Quick-Play and universally runnable: 400 of 400 sampled decks across 135 archetypes
- Top-card rank 37 in Master Duel, confirming it is actively played at scale (used only to confirm accessibility)
Weaknesses
- Single target, one-for-one, with no card advantage
- Neither player can respond with monster effects, so it is weaker as a surprise response than its text suggests
- Zero recorded combo appearances, so it adds nothing to a combo line
- Only one activation per turn
Counters / choke points
- The evidence pack contains no counter data for this card; generic spell negation and hand-trap interruption are plausible but unverified here
Best use
Negation/Interaction: protect one key monster or neutralise an opposing threat. Decks: Sky Striker, Branded, Radiant Typhoon, Mulcharmy, Dark Magician. Suggested copies: 2.
Evidence & gaps
- Verified: Card text: targets 1 face-up monster, negates its effects, blocks attacks, prevents battle and card-effect destruction, and prevents Tribute and Extra Deck material use; Quick-Play Spell with one activation per turn; Present in 400 of 400 sampled decks, 2.04 average copies, 135 distinct archetypes; Top-card rank 37 in master-duel
- Observed: Co-occurrence with Droll & Lock Bird (88%) and Ash Blossom & Joyous Spring (86.8%); Included at 100% inclusion in several archetype statistics, with typical copies of 1-3; One combo in the pack, with no appearance of this card
- Inferred: Primary role is Negation/Interaction, protecting or neutralising one monster rather than building a board; Its value as a protection spell depends on the opponent having a monster worth neutralising
- Data gaps: No banlist token; assumed 3 copies (unlimited) Combo evidence is essentially absent (1 combo, 0 appearances), so combo conversion is judged from text only No rulings or counter-interaction data in the pack The guide mention concerns Darklord and does not name this card, so it adds little evidence






